Škodaverse x LTD.INC Hoodie NFT drop.
Project
In collaboration with our partner, LTD.INC, we are proud to announce the release of our exclusive NFT collection featuring 33 uniquely designed hoodies.
The brief
Our design team has always strived to push the boundaries of creativity and technology. Inspired by the limitless potential of the Metaverse, we entered the Škodaverse community competition, where we were tasked with creating compelling visuals.
Our team is excited to introduce an webAR concert, one of the first of its kind in Europe.
Project
In collaboration with THIS IS LOCCO and the Tatra Banka, our team brought the artist’s performance directly to the viewers’ surroundings, blurring the line between the virtual and the real world.
The brief
This project aimed to create an interactive music experience using augmented reality technology. With a mobile device, audiences can immerse themselves in the song and enjoy it in an entirely new immersive way.
We created a music AR app that connects the nature around the user with the exceptional world of Czech compositor Antonin Dvorak.
Project
We developed the mobile AR app Rise of Sounds which presents sound in augmented reality. The AR app automatically reacts to the visitor’s location, giving him interactive information regarding structures for walks in the park and its wider surroundings. This way, the user has a chance to learn about the composer’s life and the environment he created. The journey through these points is enriched with Dvorak’s music, strong visuals, and game elements, the use of which is at the user’s choice. This project was listed among the Best App Designs of 2023.
The brief
We partnered with the music label Supraphon to create an application that would be rich with content, mainly with the spoken word. For the most part, this means educational texts read by professional voice actors paired with licensed Dvorak pieces to create a unique storytelling experience. The gameplay elements are also integral to the content, which creates a complete learning experience.
Development of application brings several visual additions to the exhibition of known Czech manufacturer TATRA through augmented reality.
Project
We designed and created a unique exposition of TATRA trucks that incorporate the latest AR technology to show history and archives of content that does not fit into the museum itself.
The brief
The main goal of this project was to reimagine old-fashioned exhibits and use augmented reality to enrich the museum experience and bring visitors closer to the origins of the world-known truck brand TATRA.
Development of a full museum exhibition including Augmented and Virtual Reality stations.
Project
We created a fully immersive nature exhibition in Bruntál Castle that incorporated the lasted AR and VR technology to bring the plants and animals to life before your very eyes.
The brief
The goal was to reimagine boring, stationary exhibits and create something dynamic and educational that would be fun for any age. The exhibit is vibrant and engaging, perfect for families and even older participants. There are instructional navigators throughout so even newbies can use the amazing technology.
Immerse Your Audience in AR-Powered Out-of-Home Campaigns.
Project
In today’s digital age, brands are striving to create a stronger and more relatable online presence. Our mission is to redefine the way brands connect with their audience.
The brief
Immersive OOH campaigns that transport your audience into a new dimension. We’re breaking free from the ordinary, bringing digital magic to the real world. With AR as our tool, we’re creating unforgettable experiences that bridge the gap between your brand and your audience. Step into the future of brand interaction.
Moya is the first immersive retailer to revolutionize the future of retail completely.
Project
We created Moya, the first immersive retailer that connects brands and consumers in digital ownership and experience.
The brief
The aim of this project was to create a cross-metaverse retailer that would connect brands and consumers in digital ownership and experience through multiple AR & VR metaverses.
We develop an extension of ice age exposure by multimedia elements using the AR application.
Project
We created an AR life-size travelling exhibition of ice age animals that allows visitors to know their size and way of life.
The brief
The goal was for the visitor to gain a new level of experience that enriches the exhibited animals. The AR application makes the exhibition more interactive, engaging and educational, perfectly suitable for families and individuals.
The complexity of the agricultural machine’s system can be easily explained visually with AR technology.
Project
We developed an app for AR presentation for our client’s products with interactive and visual elements.
The brief
Our client BEDNAR was looking for a way to present their modern agricultural machines to their clients and partners in a creative, innovative and easy way.
Development of an interactive AR game built around the narrative of Golem.
Project
We created this project due to our participation in a global hackathon from Niantic called Lightship AR Development Kit, which focuses on occlusion and real-life environments.
The brief
Our team decided to develop an interactive AR game connecting the users with an old narrative of Golem and leading them through the historical parts of Prague.