Challenge
The challenge was to keep the virtual offices as close to the architectural design as possible. We needed to use and further optimize original furniture and materials. In many cases, furniture suppliers did not have the 3D models available leaving us no other option than to model them from scratch.
Solution
We created a VR experience without controllers, using our hand interaction system. We modeled and optimized all of the 3D assets into the final scene with an optimal number of polygons. As a bonus, we created Apple Smartwatches with a holographic teleport system. The whole experience was also delivered as a desktop app.